Savage Tide

Chronicling the adventures of Gustave, Glaive, Garland and Crimson, on the Southern Seas near Sasserine.

28.2.08

Summary 14: Forming the Expedition

The teachings of Hextor state that one must stand strong in the face of terror. But no terror, like that of Glaive’s desiccated body could have kept any man or woman’s knees from shaking. His fate was what could have been mine, had my mind not have been clouded with irrational fear, caused by the clerics magic. And yet, had I been able to steel myself to the magical compulsion, might Glaive be alive? Moreover, if Gustav and Garland had been nearby with the Blue Nixie, would there have even been an attack? Garland gave to the Sea Wyvern only the barest of bones to serve as a crew. The great captain then had abandoned us to our fates as he sailed back to Sasserine to rescue a wench that I have long said, is not worth our time.

And so it was that Garland saved Lavinia, at the cost of his brother’s life.

I wonder how Garland could have so easily gathered up the remains of Glaive’s corpse? I wonder how Gustav could feel so much love for Lavinia after sacrificing his friend? I wonder how neither of them felt any guilt whatsoever over Glaive’s murder? My heart was like a furnace over my inability to help. An emotion that Hextor teaches to be kept warm, but never burning. He is the God of Judgment, and the true criminal is the dark priestess, whom I WILL execute personally. For I cannot, in good conscience, place Garland and Gustav on trial. If I were to do so, then I would have to place myself on the stand with them. We three are all partially responsible for the crime. To bring Glaive back to life, would be for us, like raising the shadows of our crime to forever walk with us. It was a concept that none of us would admit openly. Yet the most guilty of us three seemed willing to bring that shadow back at a time when he felt he could deal with it.

For that was Garland’s intention.

Upon reaching Sasserine, the last Gangsworth had his brother’s body sewn up. He declared that the corpse wound be placed in the hold, and that Glaive would indeed be sailing with us to the Isle of Dread. He would then be resurrected when the entire Gangsworth family was finally safe. Indeed the voyage to the land of pearls was to go on as scheduled. Riding the rigging would be the approaching tide that would crash down upon those that had wronged us. Garland, Gustav, Lavinia, and myself would be the hands that would destroy all of our enemies.

Word of our voyage spread far and wide throughout the city, creating a lineup of potential workers and passengers that would be the envy of a king. Though not a captain myself, I was asked nonetheless to be a part of the voting council. Along with the normal rift-raft of people, there are some of interest that are worth noting. Upon the Sea Wyvern that was re-named to The Glaive on Gustav’s suggestion, would be Meravanchi, his horse, and his two mates-in-waiting. Isabella, a priestess sent from Kara’s temple. Amella, a ship captain. Skald, an explorer. Lirith, a warrior. Lefty, the black-eyed sailor. Jasper, a bounty hunter. Lavinia and Gustav

On the Blue Nixie would be Sindorei, a fortuneteller and geographer. Tavey, Garland’s captain pet. Gavin, a merchant. Urol, the gnome archeologist we were told to look for. Blasius, an engineer-artificer. Garland, and me.

There was another passenger wanabe who was willing to pay 300 gold if we agreed to stop off at a Heironeous temple on our way. He said he was a paid messenger of that false god, and was dressed the part. There was something about him though that I did not trust. It was not simply that he was a worshipper to the enemy of my patron deity. It was what I read in his soul that I despised. This did I voice to the voting committee of Lavinia, Gustav, and Garland. But they dismissed my opinion as that of a child who insists the neighbor is a vampire. It seemed that the interviews were simply for show then, with the offers of money being the only needed boarding credentials. By the end of the day, both ships had a descent crew compliment. All of them would meet up by the docks in three days, when the Blue Nixie and the Glaive would leave for adventure.

The day before we were to set sail, something tragic happened. As I left the dance hall for the last time, I spotted smoke on the horizon. Arriving at the scene, I saw that someone had burned Lux Seoni’s cabin to the ground. The authorities were picking through the rubble, carrying out two bodies burned to near unidentification. At the time, I feared the worst. I was able to rouse Lavinia and Gustav from their morning tryst, in order to accompany me to the temple of Palor. For it was there that I had asked the bodies to be transferred.

I suspected there was something a little more to the event than murder.

The appearance of the corpses, at this juncture of the voyage, just seemed suspect in my eyes. Priestess Kara agreed with my assessment and granted us two divination. The first question was whether Garland was indeed dead? The second one was whether we should continue on to the Isle of Dread? The first inquiry confirmed what I suspected; Captain Garland had faked his own death. The second divination indicated that we should indeed continue on, with or without a captain. Not wanting to let such an important matter drop, I had Kara message Garland on my behalf, asking him why he had done this? He answered that lives were at stake, but that he would be on the Blue Nixie the following day under a secret identity. Had it not been for his “stupid polldancer” comment at the end of the spell, my opinion of him might have been one of bravery and not the stupidity that I felt for him.

That same day, I took advantage if the free funeral service offered by the town to bury the entire Gangsworth family. Glaive, Garland, and Lux, were all interred side by side. To all eyes, it was the last of the family line. And to all creditors, any debts owed by the family, were to be forgotten. This meant that the Glaive was left without an owner. And the 330 gold I owed to Garland, would now be a forgotten memory.

One of the people at the Gangsworth funeral was an apparent fan of Garland. Her tears seemed faked, but her garb spoke of that of a captain. After speaking with this mysterious young woman named Cindel Milan, we agreed that she would be perfect to replace the vacant captain position left by her idol. Garland had asked that his identity be kept secret, and Gustav and I decided that it would remain so.

The following day was when our grand expedition began. All the crew and passengers were accounted for. There was of course a new name on the list. When this man stepped forth, I couldn’t help but shake my head in disbelief. Stepping upon the deck of the Blue Nixie was a giant of a man named Baltar Stein, or rather the disguised Garland. His form-fitting outfit did nothing to hide the muscular physic beneath. With a bug-like mask and a needlessly flamboyant red cape, Garland stood out amongst the crowd, more he had done as a charred corpse being pulled from a burned out cabin. Not knowing what to do, I simply introduced “Baltar” as a new crew member who would be in charge of security, as well as filling in for crew members who were too sick to fill their posts at any particular time. Once everyone was aboard, we cast off.

In the first few days upon the waves, there was action on both ships. On the Glaive, Meravanchi was proving to be as pompus as his reputation had indicated. The main problem was his displeasure over Gustav’s cooking skills. Despite several send backs of plates, Gustav maintained his calm until the silly aristocrat came up to the deck to confront the Assassin. I only saw the tail end of the confrontation, but it ended up being a crew member, Meravanchi, and Gustav, all swimming and fighting in the water. It took the “legendary” Baltar to eventually dolphin dive into the brine and break it all up.

Strangely, upon the Nixie, we too had a minor problem with the cook. The charismatic Malerna decided on the first day at sea to woo Garland, stroking his muscles, and inviting him to her room for some bedtime manners. Being the lookout for the ship, I of coarse saw the exchange of words between the two. I feigned illness and called to Baltar to replace me. As he came to my nest, I immediately scolded him. In his original message, he had said that “lives were at stake” if he remained alive. But here he was, about to reveal his identity to a complete stranger, thus endangering us all. And so I offered to Garland, exclusivity to myself if he laid off the other woman. Naturally he eagerly agreed to the proposal. Not wanting to disappoint our cook, we asked Gavin Dusk to be Baltar’s replacement.

Thankfully, dinner was late being served that eve.

A few days later, I was asked to attend a meeting of the captains to discuss the problem of Meravanchi. Cindel and I agreed to take him off the Glaive, and onto our ship. Since this had effectively become Lavinia’s voyage, there really wasn’t much choice in the matter.

As Cindel made her way across the pulley back to the ship, the rope snapped, sending her crashing to the waters below. At the same time, the sound of broken glass echoed across the deck, and out of nowhere came a water mephit. We called to Baltar to rescue the captain, while Gustav, Lavinia, and I engaged the flying demon. The thing obviously had a clear goal in mind. For after spitting acid into Gustav’s face, it moved toward the crew quarters below. The Assassin did not let it move far before he ran it through with his rapier. I tried to help but my bad ankle again gave out on me. The mephit didn’t bother with us, and simply dodged through Gustav’s defenses to make its way down below deck to confront non other than Father Feres. The water demon launched a huge glob of acid into the clerics face just before Gustav and I arrived on the scene. Calling on the decadent energy of my connection to my deity, I reached out to send a surge of negative energy into the water mephit which brought an end to its existence. After healing up Feres, we began interrogating him, for it was truly he who the mephit had been sent to kill.

Through careful scrutiny of his character, he finally revealed that he was not a priest of Heironeous, but simply a messenger to deliver a tightly sealed package to the Heironeous temple. He offered all his gold and possessions if we allowed him to continue his mission. But this we could not allow. There was no place for criminals on our voyage and he had signed the contract whereby strict punishment would be dealt out to those who would break our rules. As the only paladine on board, I was the official judge and executioner. His actions though did want warrant death, but perhaps his previous actions in life might. After a quick message to my superiors, it was revealed that Feres was in fact a wanted criminal and a traitor. Their verdict was a painful death sentence. To my friends and Feres, I read the proclamation. And as the Laws of Sasserine still applied to us all, they consented to the judgment of Baron Zedrik and the Scarlet Brotherhood. Not wanting to do this task in front of the crew, it was decided that there would be a party upon the Nixie that eve, where everyone would celebrate. Garland meanwhile tied the condemned traitor to a hull support below, and then went above deck on the Glaive to allow for me to extend Feres’s suffering death to its maximum.

Hours later, I came to Garland, exhausted from the grizzly task that had been my duty. I also confessed to him that the gold I had borrowed had been to help to pay for the messenger raven that had been the harbinger of Feres’s doom. Garland then confessed that the noises he had heard from below had sparked a strange yearning in his loins and wondered if perhaps I had it in me to do what I did down below, upon him, though to a lesser degree of course. I smiled and brought him to a private room. Drawing forth my whip dagger, an easier to wield weapon that was also an accepted arm to Hextor, I did indeed have enough energy to rock the world of Garland.

The morning sun found us both side by, bloody, wounded, living, and almost wonderfully in love.

16.2.08

The Tide is Rising...

AHEAD OF THE STORM: Life before the Tide

Journal entries chronicling the lives of major players in stories past, present and future - in the months before the Savage Tide struck the world of Greyhawk. A new entry every weekday.

SIX MONTHS AGO

Day 1 - Jenya Urikas
Day 2 - Maavu Arlintal
Day 3 - Elena Guildenstern
Day 4 - Anzak Guildenstern
Day 5 - Meerthan Eliothlorn
Day 6 - Rufus Laro
Day 7 - Skie Aldersun
Day 8 - Verik Vanderboren
Day 9 - Gustave Elmhirst
Day 10 - Pellegri Sunweaver

FIVE MONTHS AGO

Day 11 - Lavinia Vanderboren
Day 12 - Meerthan Eliothlorn #2
Day 13 - Allustan the Sage
Day 14 - Manzorian
Day 15 - Marzena
Day 16 - Scatterspells, Soulerio and Eadfrid
Day 17 - Scatterspells, Soulerio and Eadfrid #2
Day 18 - Scatterspells, Soulerio and Eadfrid #3
Day 19 - Meerthan Eliothlorn #3
Day 20 - Demonomicon I: Adimarchus, Prince of Madness

FOUR MONTHS AGO

Day 21 - Eadfrid
Day 22 - Demonomicon II: Baphomet, Prince of Beasts
Day 23 - Larissa Vanderboren
Day 24 - Larissa Vanderboren #2
Day 25 - Demonomicon III: Dagon, Prince of the Deep
Day 26 - Larissa Vanderboren #3
Day 27 - Demonomicon IV: Demogorgon, Prince of Demons
Day 28 - Larissa Vanderboren #4
Day 29 - Xenogear
Day 30 - Demonomicon V: Fraz-Urb'Luu, Prince of Deception

THREE MONTHS AGO

Day 31 - Verodemocrium
Day 32 - Demonomicon VI: Graz'zt, Prince of Darkness
Day 33 - Marzena
Day 34 - Jenya Urikas
Day 35 - Demonomicon VII: Juiblex, The Faceless Lord
Day 36 - Soulerio Drayevarg
Day 37 - Demonomicon VIII: Kostchtchie, Prince of Wrath
Day 38 - Elena Guildenstern
Day 39 - Elena Guildenstern #2
Day 40 - Demonomicon IX: Shami-Amourae, Lady of Delights
Day 41 - Pellegri Sunweaver

TWO MONTHS AGO

Day 42 - Demonomicon X: Malcanthet, Queen of the Succubi
Day 43 - Meerthan Eliothlorn
Day 44 - Lux Seoni
Day 45 - Demonomicon XI: Nephilim, Princess of Subtlety
Day 46 - Kiva Willowtop
Day 47 - Demonomicon XII: Obox-Ob, Prince of Vermin
Day 48 - Elena Guildenstern
Day 49 - Anzak Guildenstern
Day 50 - Soulerio Drayevarg

ONE MONTH AGO

Day 51 - Demonomicon XIII: Orcus, Prince of the Undead
Day 52 - The Lost Soul

Ahead of the Storm - Day 52

???, One Month Ago

Help me. Please. Is anybody out there? Anybody there? Is anybody out there?

I want to go insane. I NEED to go insane. I’ve been there before, on the border to the bottomless depths of that where I am and am not. I have seen salvation as I gave in to the plunging fear of falling. There in the miasma of confusion did I find the scales that gave me purpose. Yet in that purpose was I betrayed. For it was a prophesy that was severed by friendship. The power that was supposed to unify, was the power that ended me. My mind is a severed memory with the happened, and the not. To die and yet to die not. And then to have THIS HAPPEN! Would I have chosen differently? Oh Hell YA! How could anyone go through such endless torture? Even demons are liberated after all this time of torment. And I KNOW how much of this I’ve endured! Somehow I feel the exact day, year, millisecond. HEAR ME OH GREAT, uhhhh, NETHER BEASTLY GOD TYPE INCARNATIONAL THINGS. FREE ME AND I SHALL GRANT YEE THE POWERS OF THE UNIVERSE THAT I HAVE KNOWN.

Hehe, hehe, heh, suckers if anyone actually goes out of there way to do that. I only know of two universes. One that everyone knows about, and the second is this.

This. This. This. Okay now, here we go. Blooalalacrin agla innersaner, oh NO I’m going INsane.

Drats, it still isn’t working. I can’t even choke myself do to the air because there doesn’t seem to be any air. Can’t slit my wrists because nothing oozes out. Geez. After what I did, I’m supposed to be DEAD! That was the whole point after all. I mean, even after all I did, STILL I’m abandoned to my death. And I STILL do the right thing.

Actually, maybe it didn’t work. I can’t believe I never thought of that until now. I mean, they all went away, but maybe it was simply a futile attempt to escape the…

Well this is just great. No WONDER I can’t die. AO is probably keeping me alive cus I’m the only living thing left in the entire plane-type cosmos.

He’s probably like, “K, um, I made something awesome called Life. Took me like billions of years, but the end result was way cool. But then BLAMO! So, do I just give up and say to hell with it, or do I start from scratch.”

Ya that’s what it is. And I’m the “scratch” part. No wonder its taking so bloody long for me to get outta here. Heck if I was him, I’d be like, “Well this last peace of livingkind IS a perfect specimen to go off of. I think I’ll get right down to work.”

But I’m not AO unfortunately. And I ain’t gonna start worshipping him as my patron deity. Hell’s knows the trouble I got into the FIRST time I went praying to a god.

Okay, so I’ve finally established some absolute truths.

Truth number One: We didn’t actually win.

Evidence?: I wouldn’t be here. Someone would have come for me. A god or denizen would have heard my prayers; even Juiblex. I would not be talking out loud to myself. I would not be the most powerful being to exist, making me a God in a sense, which has a kind of powerful ring to it. But Even I’m smart enough to see how sad that last thought was.

Evidence to Counter?: Ummm, well, it was originally a well thought out plan. Considering all I went through to get to this point, you’d think victory was a pretty much guarantee. Oh, well, guess not.

Truth Number Two: There exists at least Something.

Evidence?: I am coming up with Truths for my very own ears to hear. And THIS all around me is at least a “This” something or rather. To not exist and to have all non-existence is simply an unimaginable thing. And since I could easily describe “This” for someone to imagine, then there is something tangible to blah, blah, blahh…..

Evidence to Counter?: Screw that. I’m right on Truth Number 1, and I’m right on Truth Number 2.

Truth Number Three: AO exists but is simply ignoring me.

Evidence?: Let’s face it, nothing can stop him. He created GODS! So he’s out there somewhere. If he wasn’t then I likely wouldn’t be alive. Or unalive. Or dead or alive. Or the unkillable alive. Or the godalive single entity that remains alive.

Evidence to Counter?: Well if he is dead then that would make me like the new AO. But I’ve tried and tried over the last 100 years, 32 days, 17 hours, 58 minutes and 2 seconds and still can’t seem to will anything to come into being.

Truth Number Four: AO can’t hear me.

Evidence?: He is not that mean a guy that he would let someone as important as me go this long without saying “Hey, whacha doin ya’ll? You all like floatin in the dark? Ya, no worries, I’m there. I’ve jus got a little couple u things ta take care of before I gets to ya. K? All right now, you keep sane for me.”

Evidence to Counter?: Well, he is a man, and all men are pricks. Maybe he’s just trying to come up with the right proposition for me?

Yep, mnhu, and I have a blind date with Odin this afternoon; well almost.

Hah, ha, ha. Cus you see? Odin has only one eye. So it’s like it’s an almost blind date. Oh the hilarity. Too bad I don’t have a pen and paper to write these down and pigeon them to the Kingdom of Who Cares.

Okay so the logical conclusion is to somehow figure out another way to let AO know that I exist. You know it took thirty years to finally figure out that it was this thing here and not a God who bathed me in light to protect me from the destruction all around. I guess there’s only one way to get his attention that I can think of. All right Gale, put your thinking crown on. Now let’s see if I can figure out a way to activate this Scion of Domara again.

14.2.08

Ahead of the Storm - Day 51

Magepoint, One Month Ago

The biography of Orcus, according to the Demonomicon of Iggwilv:

http://www.knights-of-valencia.com/savage/13-orcus.htm

7.2.08

Ahead of the Storm - Day 50


Cauldron, Two Months Ago

Watching the last student exit the room, Soulerio took the loose parchments of notes upon his desk and placed them within his spellbook before closing it. Leaving the room and locking it behind him he then began walking down the long corridor. Turning around a corner the professor bumped into someone all too familiar. "You again. What is it this time?!"

Pellegri: "I think our friendship is in trouble and I'm here to solve the problem."

Soulerio: "So your going to leave this plane for good then?"

Pellegri: "Very funny Professor."

Soulerio: "Then what is it. What could you possibly say that would change the way I feel towards you?"

Pellegri: "Professor... I have something of great importance to say so please hear me out. Though we tend to see things differently you and I, I have a confession that I would like to share with you."

Soulerio watched Pellegri as she looked down and began rubbing her lower abdomen slowly and gently. Looking up once more to meet the professor's eyes, her lips parted as she began to speak once more. "Soulerio... I'm pregnant with your child."

Opening his eyes and quickly sitting up from the prone position on his bed, Soulerio's breathing was heavy as his hands felt the damp bed sheets from all the sweat that his body was producing. In the darkness he sat alone in the privacy of his bed chambers, in the magically secured room where no one but the master of the tower or himself could enter. Snapping his fingers the candle upon his night stand besides his bed lit, forcing the darkness and shadows away revealing the room vacant. Suddenly he felt movement as something besides him began to stir. Looking over his shoulder to the other side of his bed eyes wide open in shock, Soulerio watched as Pellegri sat up yawning and stretching. In doing so the sheet that kept her hidden and covered her body fell revealing her slender naked form.

Pellegri: "What is it Professor? Did you have another bad dream?" Reaching out with her hand and touching his, Pellegri smiled and began inching herself closer to her companion.

Tossing the sheets aside and jumping out of bed Soulerio quickly looked over his room and began rubbing the sides of his head. "I... I don't remember how I got here. I especially do not remember giving you permission to enter my chamber." Staring at Pellegri's body whilst he spoke, the sudden realization of what he might have done to that soft skinned and radiant body sunk into his mind making him look elsewhere. "The last thing I can clearly remember was our conversation via sending seven nights past. You were quite irate with me for sending undead to an unknown and defenceless town." (Smiles) "That was the first restful night I had had in quite sometime... you didn't visit me since then." Rubbing his temples once more Soulerio tried to remember the nights leading up to his current situation. "I just can't remember anything after that."

Pellegri: "You cannot remember anything else after that eve?"

Soulerio: "That is what I said, isn't it?!"

Pellegri: "Not the forgiveness speech we said to one another? Not the dinners, walks or talks? Not even the love that we admitted we have for one another?"

Soulerio: "No... no... and NO!"

Pellegri: "What are you saying? Didn't last night mean anything to you! You cannot deny the love that we have for each other, or turn a blind eye to the intimacy that we shared. I've known since day one that you would be the only man for me, and last night was everything that I ever imagined. Thank you for being so gentle."

Outraged by her words and the lack of memory for the past few days, Soulerio clenched his fist and began to cry. Turning his back towards Pellegri, Soulerio made the effort to speak, "Pellegri you must understand that in the past there was perhaps apart of me that saw your young innocence and was attracted to it, but as time went on I knew better and I did begin to resent you for your religious ways. However whatever we might have shared more recently was a mistake, and I will make this very clear..." Turning around once more to face the Palorian, wiping the tears from his eyes, "I utterly and eternally hate you. I would rather be shapechanged into a bug and hung over a candle for eternity... I would rather live my remaining years in the fiery bowls of the nine hells... I would even rather cease to exist then to be in your mere presence! Now BEGONE!"

Pellegri: "You are just confused and do not understand your feelings for me my love."

Soulerio: "Shut Up!"

Pellegri: "Come back to bed, I'm certain you'll forget the whole matter soon enough." Caressing her bosoms and winking to Soulerio, Pellegri began to lay down once more in a more provocative manner.

Unknown voice: "Do it... you know you want to."

Soulerio grabbing his hair in frustration and angered by all that had transpired leaned over to his night table and picked up his bloody dagger that he left on its wooden surface. Jumping onto the bed he lunged forwards thrusting the dagger with all his force into the chest of the naked Palorian. "Die you bitch and may your soul rot in the nine hells!" Twisting the blade sharply Pellegri could do nothing but gasp and gag as she spat up blood and exhaled her last remaining breathe. Slowly removing himself from the bed Soulerio though shaken walked over to the basin in the corner of the room filled with cold water. Splashing the water upon his face and rinsing the blood off his hands the professor's lips parted to produce a smile.

Unknown voice: "As I told you before... it must be done."

Turning around in attempt to find the source of the voice, Soulerio instantly took notice that Pellegri's dead body was no longer on his bed. Rushing up to its side and staring at the sheets, Soulerio was confused as to why there was no body or blood upon them.

Ahead of the Storm - Day 49

Sasserine, Two Months Ago

Deep in the Amedio Jungle, Anzak Guildenstern was on the hunt. He could smell the scent of his prey in the air... a velociraptor. Only in his mind, he was trained to think of them by a much more obscure name: Thunder Lizards. That was what his Immortal tribesmen called them... a name no doubt originating from ancient times, back when the Immortals were Olman refugees from the Isle of Thanaclan. It was said that the tribe's founder, a man who was called Immortal, was quite the skilled hunter of Thunder Lizards himself.

In any case, whatever he called them, and whatever skill his tribesmen may have passed on to him regarding their hunt... the fact remained that this was not for pleasure, but for profit.

Suddenly, the jungle brush came awake to the sound of a man running at full tilt, in Anzak's own direction. That would be his friend Max, right on time, leading one of the Thunder Lizards right into the trap. Anzak had already prepared the pitfall, set to collapse when Anzak brought his axe down upon the rope which held its camouflaged cover in place. The second Max had run over it, with the raptor trailing close behind, Anzak would sever the rope and send the poor creature falling down into the pit... trapped yet likely not wounded in any serious way.Surely, Anzak found such methods overly complicated... He'd much rather face the beast in one-on-one combat, letting the rage within him overpower the creature. Yet, as mentioned previously, this was not for pleasure, but profit - and the arena wanted living creatures, not dead ones. And what the arena wanted, the arena got, since Anzak needed the steady income provided to him from them. He needed money to cover his gambling expenses, after all... Try as he might, that damned gambling hall kept sucking him right back in, with its promises of a quick and easy forture. After all, if he could strike it rich and buy his beloved Lavinia a sailing vessel out of his own pocket... then they wouldn't need the Blue Nixie and whatever strings might be attached to it by those snooty Vanderborens. Anzak wanted to think their wedding gift generous, but knew that with it would come expectations and duties... Soon Verik would probably have Anzak running constant shipping errands to and from the Isle of Dread, year-round, as a way to keep him busy and out-of-sight. But if he had his own ship... His own crew... His own freedom... Then he could live a life of simple joy and relaxation with Lavinia, without servitude to anyone.Yet for that, he needed money - ships don't come cheap. And he knew Elena wouldn't offer him any free coinage... She'd come down hard on his gambling problems in the past, and refused to give him any further money to waste away. So all he could do was this work for the Arena... Then use those funds to try his luck at the gambling hall, night after night...

Yet instead of profit, he was only collecting further debts...

Back in the jungle, Max arrived at the pit and leaped across, with the raptor fast on his trail. Anzak waited a split-second, then CRASH came his axe, followed immediately after by a much heavier CRASH from the raptor as it jumped right into the now-open pit. A quick look down into it revealed exactly when Anzak had hoped for: the creature was struggling to climb out, but could not - and it seemed physically in good condition. Cueing for Max to come back and help, Anzak watched as his friend took out a crossbow and applied poison to the bolt (that urchin venom he was so fond of using). A few poison-tipped shots later, and the raptor was unconscious. Pulled out with ropes and carried to the arena - that should net them about 500 gp. Tonight's gambling should be plentiful.

Now if only Anzak's luck there would take a turn, then perhaps he could finally pay off those debts and purchase Lavinia her wedding present. He already knew what he would call the ship, too... The Ocean Pearl.

Indeed, Anzak was optimistic. Somehow, he knew, everything would work out for the better.

Max came over and high-fived his barbarian friend.

"You know, Anzak, I've been thinking... You say you need money to pay off those gambling debts of yours, right? Well, I know some people who might be able to advance you those funds... If you do certain jobs for them in exchange. You even already know a couple of the people I'm talking about. Do the words Lotus Dragons mean anything to you?"

Yes, everything would work out for the better indeed...

6.2.08

Session 13: Player Thoughts

First off, I would like to just start off on a non-D&D matter. At the time I’m writing this, I have gone through my second day of chemotherapy, and am quite pleased to say that I didn’t suffer any of the immediate side effects that my doctor warned me I would likely have, particularly with the first treatment. It’s still way early I know, but I’m hoping this trend continues over the next four days of treatment. Now on to the last session.

Thanks to Bob for the quick session write-up as it has given me time to think on what I’d like to say about it. I guess the most obvious thing is that I made a minor mistake in that I decided to put both my characters together, rather than split them up when we recovered the Sea Wyvern ship. Given we are (were) supposed to be an evil party, I think we all knew that there would be a lot of separation for our characters as they went off doing what our nefarious imaginations could think of. And thus far this has been the case. Because we are all good friends in our group, most of these devilish deals have been made with everyone in the room. The only exceptions were when the DM asked one of us to leave or when he dismissed Bob for a few moments as the Gangsworth’s found themselves neck deep in trouble they hadn’t expected. I honestly don’t remember the last time I’ve played two characters as it is difficult to balance equal premise on both; that is to make them both stand out equally like everyone else’s characters. But with evil all around, having two characters simply made sense as I figured one would follow Eric’s character, while the other would follow in Bob’s character’s foot steps. And throughout the campaign so far, this has worked out perfectly in that I have had the chance to play a part in most encounters, given that our “Party” always splits up. So what possessed me to keep both my characters together this time?

Well, it was mostly logic. Glaive logically would not want Anzak on his newly acquired Sea Wyvern as he has seen what a monster these mutoid creatures are. The only thing keeping Glaive from blasting Anzak to smithereens was Gustav and Garland asking him not to. Garland wanted to get back to port as soon as possible and wanted a full crew contingent for the Blue Nixie. After repeated requests, Glaive’s call for more crew for the Wyvern went unheeded. Yet the whole goal of Glaive was to recover the Wyvern and bring it back where it belonged. Leaving it to possibly burn in Kraken’s Cove thus didn’t seem a logical choice for him to make. And so I had him accept the two crew members from the Nixie that were spares in order to sail the ship with a reduced crew and therefore requiring more time. Then I thought, that if any trouble did come upon the ship, then Glaive would pretty much be dead meat. And so I decided to put Crimson on the boat just in case such a situation happened, given that she does posses at least some meager fighting skills. Given the campaigns we’ve played though, I figured that there would be an encounter on our way back to Sasserine. So with the Nixie and the Wyvern, there was an even better chance that we could get through it. As a player, I gambled that this encounter would take place during the first two days when both ships were in sight of each other.

And this is why you will never catch me at an electronic Poker came at a Casino.

You see the gamble failed miserably. And this I had to wait for the dramatic end of session to find out how so wrong I was. I saw the DM’s hints that taking the Wyvern at this time would be a bad idea, but I just couldn’t justify my character not risking everything to get. And so it was that on the third day the expected encounter happened. More on this will be rollplayed in our next session in two weeks, but basically a single black robed cleric attacked the Wyvern. Given the attacks it used, I’m fairly certain it was Orbius, everything made complete sense. Seeing a ship going in the direction he had reportedly flew to (Glaive unfortunately made some bad navigation checks), Orbius takes a closer look to see the pansy sailors trying to catch him. All hail the sometimes merciful DM Mark as he did pretty much the same tactics as he did during the prisoner escape sequence with Garland. The apparent priestess cast a spell that sent everyone panicking. This was supposed to pretty much send both my characters and the crew into the water, where there the encounter would have likely ended. A few cause serious wounds spells were thrown just for the hell of it. I made my two initial saves for the fear effect, almost hoping for two fails as I didn’t think my characters would take the cleric out. Crimson and here awesome saves: Failed Will. Perfect. Glaive and his meager saves: Will Passed! With Glaive unknowingly all alone on the boat and in his cabin, I prepared to launch a spell. And that’s when I knew right away who the “priestess” was as my scorching ray melted to nothing well before it struck home. Again Mark was benevolent and used a charm monster to try and send me running and swimming away. And again, despite me really wanting to see a 1 on that D20, it rolled a 19: so yet another pass. I tried magic missile barrage but this also failed. So with no Knowledge Arcana ranks I still had no idea what was going on. With our “Keep it Real” motto, Glaive was hit with a cause moderate wounds spell. And of course this time the Will Save was a Fail, including the Fate Point roll. Mark rolls damage in front of me: 8, 8, for a total of 26 damage! It might as well have been a disintegration ray as for Glaive that much damage was enough to kill him.

I see more now why Bob was not all that disappointed when his character died and why Mark too was not all that downtrodden when Elena died those times during the Age of Worms Campaign. Because it was the end of the session, the other player had the chance to find the Wyvern. They had the chance to see what was left of Glaive, making for a gruesome discovery, and giving us yet another reason to fight forces that we are overmatched to fight. Luckily Crimson was saved which allowed me to explain at least a little as to what she actually saw. Now, with these words, my fellow players and you the fans of this site have the chance to read the events that likely never would have been revealed in their entirety. And all of this makes me veer more in the direction of not wanting Glaive to be resurrected. His permanent death, in my opinion, would cement a very dramatic storyline in the Savage Tide campaign. Although it might not affect Gustav in anyway, it definitely will push Garland to even further vengeance. Glaive’s death might also help me develop Crimson as I do see potential with her cleric classes coming up and I would like her to become a character I can rollplay more, given her skill set. I’ve been feeling like she’s become more of a follower-type character, with no real personality.

I will say that it was disappointing, missing the bullywug encounter, given that it was THE encounter of this chapter. Two and a half hours of just sitting and watching did seem a little long, but these are the things that happen sometimes during a session, and I did have my 20 minutes of anarchy later on with the Wyvern encounter. It was fun to see the combo of Garland and Gustav fighting side by side, and seeing the decisions they made, particularly with Anzak. And I did have the chance to play a few bullywug monsters, though I don’t think I was able to get even a single hit in. The session overall was not the best in the world, nor was it the worst so far. It had a monstrous surprise for me, a rollplaying victory for Bob as he saw Gustav and Lavinia finally united, and it saw just plain fighting fun for Eric’s character Garland. With a snowstorm annulling this previous weekend session, and our next meeting scheduled for only February 16, its gonna seem a long wait indeed for another few hours of D&D awesomeness.

5.2.08

DM Thoughts: Session 13

Ah, unlucky number 13...

This session was meant to be a transitional one, with the players accomplishing certain major goals and bringing closure to many events and plot threads in Sasserine, effectively freeing them from their ties to the city and setting them out on their next course - the journey to the Isle of Dread (which along with it comes a much less linear plotline and a great deal of freedom for the players to explore and do side-quests of any nature they please).

Yet, while this session brought with it successes and victories for some characters, it also marked tragedy for some others. Let's discuss each of those events, from a DM's point of view.

Firstly, we have the end of stage one of the Gustave-Lavinia storyline, which also brought with it the death of Anzak. This session was always meant to be a turning point in that story, though of course since much of it involved player choices and decisions, I could not have been certain as to exactly what the resolution of the story would be. Would Gustave grant Anzak mercy? Or would he kill him as soon as he had the chance, then lie to Lavinia afterward? In my mind, I always was planning for it to be an issue of good or bad karma - that if Gustave took the evil path, then it would come back to haunt him, but if he took the good path, then he would end up earning Lavinia's love in return. In many ways, it was a trap set for the player, where the best way to win Lavinia would in fact be to do the very thing (saving Anzak) that you would think might doom any chance of being with her. But Bob, the player of Gustave, did exactly the right thing in the situation, caring for Anzak throughout the entire chapter, going above and beyond the call of duty in trying to save him from his savage affliction. And the reward for that, as I'd planned all along, would be to have Lavinia realize how much she truly loved Gustave. Perfectly played, situation where I could not have hoped for a better ending. Yet is this the end of the intrigue in their romantic storyline? Hehehe, not by a longshot... there are many surprises yet to come...

Another bit of resolution that was always meant to come in this chapter was the recovery of the Sea Wyvern. In the original magazine version of the adventure, the ship was meant to be nothing more than an abandoned vessel with the PCs were to take possession of, using it as a tool to propel them onward in their quest. Yet in our campaign, character backgrounds made it more: a tie between sons and their father, as well as an instrument of building further hatred against my "bonus villain" for the campaign, Dracktus. Since Dracktus was nothing but a minor character in the magazine version, there was little built-in reason for the characters to care about him if I had played it by-the-book. Yet since I wanted to make him be Orbius for this campaign, added elements such as his manipulation of the Dawn Council, rescue of Vanthus and Rowyn, and grip over the Sea Wyvern, all were meant to give the players (bit by bit) added reasons to dislike and eventually hate him. And so, recovering the Sea Wyvern marked a major step for the Gansworth brothers, who had at last succeeded in regaining that element of their family history, which in turn would allow them to push forward in their destiny to become rival captains.

And so, successes all around (except for Crimson, I suppose, but she didn't really have any major storyline elements to resolve at this point in the campaign). Yet, what I did not expect (though perhaps some part of me did fear it) was the tragedy that would mark the end of the session. What was meant to be merely a scary and dangerous warning, turned into an unwanted murder.

Let me explain some of the background for this...

Basically, with the first stage of the campaign complete, and the party ready to move out into the world, and toward the Isle of Dread... a major event was to happen, which would warn them as to just how dangerous things were about to become - as well as letting them know that some powerful forces were at work here as well, going far beyond the beholder they already knew about.

Yet not everything went as planned...

First off came the problem of having the ships separate so soon in their journey. It was only the second day when the Sea Wyvern decided to voluntarily head off on a different course from the Blue Nixie. With half the party on one ship and half on the other, this left Crimson and Glaive on the doomed ship which was to be attacked by the "Sea Witch". Normally, the rest of the party would have been only an hour or two away when the encounter happened - with the Sea Wyvern still visible on the horizon, as it was attacked. Garland likely would have made the decision to turn around quickly and rush to his brother's aid... But with the split of directions, the Sea Wyvern could now be attacked without the others finding out about it for days - which is exactly what happened. Were it not for a Sending spell to Crimson (after a failed one to Glaive), the ship might not have been found for a whole week...

Yet even with the split, the encounter still need not have been so deadly. It was meant to be a warning, not a massacre...

When the sky first started to cloud over and darkness fall upon the ship, the terrifying Sea Witch began to shriek - a fear effect that was powerful enough to have likely sent every person on the ship running and jumping overboard in terror. She would then yell out her warning to them all to not pursue their course toward the Isle of Dread, less they face grave consequences... It would have been unsettling, and strike fear in the PCs during their trip... Yet, it also would have left them alive and likely to still decide to follow their course (after perhaps demanding extra hazard pay from Lavinia).

Yet, this plan worked for all but one passenger... As Crimson and everyone else on the crew failed their Will saves and jumped off ship quite hastily... But Glaive picked the absolute wrong time to pass a save. This left him the only person on the ship not fear-struck by the Sea Witch. Yet, I didn't want to kill off Glaive, so I tried to insinuate to Chris (Glaive's player) that perhaps pretending to be afraid might be the best course of action... But he chose not to follow the warning, and instead act as Glaive might have acted, after finally recovering his father's ship and becoming captain of his first vessel - by having Glaive stand up to the infinitely-more-powerful Sea Witch and refuse to listen to her warning, even mouthing off to her... Which left her little choice (truly pissed off by his words and stubborn-ness) but to kill him off for his insubordination. The scene was bloody and cruel, as evidenced by what was left of Glaive when the party found him.

So, in the end, the party had indeed been warned... just not as subtly as I'd originally planned. As to whether we will see Glaive again, that is up to the players... They certainly have the funds to do whatever is needed to bring him back. It is simply a matter of whether Chris wants his character to return just yet, I suppose (the level penalty is a bit severe, and playing multiple characters isn't always easy either).

Thus, all in all, a mixed session. Some great successes, some unexpected failures. However, it certainly did make for great dramatic storytelling, and on that front, I cannot complain. I'm quite happy with the way the campaign's story has been building so far. And with the "real campaign" of sailing and exploring now about to start, the fun's now truly about to begin...